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Commands And Colors: Medieval

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Commands And Colors: Medieval

$54.99 Original price was: $54.99.$38.49Current price is: $38.49.

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SKU: Y2FYZ 11699 Categories: Board Games, Medieval
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GMT Games

Card Driven, Dice Rolling, Hand Management, Hex-and-Counter, Modular Board

12+

2

60 – 120 minutes

Richard Borg

https://boardgamegeek.com/boardgame/209003/commands-colors-medieval

Commands & Colors: MedievalĀ is based on theĀ Commands & ColorsĀ game system and by design is not overly complex. The Medieval game introduces many new game concepts to theĀ Commands & Colorssystem, which add historical depth and flavor. Some of the new concepts are:

  • Superior armor and status when battling
  • Cavalry units increase to 4 blocks
  • Heavy infantry battle dice are reduced from 5 dice down to 4
  • Light Bow Cavalry units can employ the Parthian Shot when they evade

Still, some Commands & Colors game mechanics remain familiar to players of other games in the system, like the deck of Medieval Command cards that drive movement while creating a ā€œfog of war,ā€ and the battle dice that will resolve combat quickly and efficiently. The stylized battlefield scenario maps emphasize the important terrain features and highlight the historical deployment of forces in scale with the game system. The scale of the game is flexible, and varies from battle to battle. For some scenarios, a unit may represent a Chiliarchy of soldiers, while in other scenarios a unit may represent just a few brave warriors. The battlefield tactics, however, that you will need to execute to gain victory conform remarkably well to the strengths and limitations of the various medieval unit types, their weapons, the terrain, and history.

Although the Byzantine army fought on other frontiers, against a multitude of opponents, Visigoths, Vandals, Ostrogoths, Franks, Alemanni, those conflicts are beyond the scope and space of this one package. Additional expansion modules that address those battles will be forthcoming.

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